For example: /Game/World_City/Items/Weapons/Basic/HandGuns/RepeaterPistol/Weapon_RepeaterPistol.Weapon_RepeaterPistol_C There are no Item IDs in the game, all Items use a text string to determine what you have. There is too many items i know i won't be able to get anytime soon because of the prerequisite/chance/time needed to get them. I would love an item editor which allow to switch from one item to another, with a list of all items (weapons,armors. There is an item editor in the Idlehands table, maybe we could start from that ? I agree to that, there is apparently many weapons or armor very hard to get, you need the area to spawn in your world (and for some it's rare) or you can only have one weapon OR an armor depending on a choice you make.Įverything is made to push you to do multiple time the story.įor thoses who don't really have time (or want) to do that, an item editor with the list of all weapon/armor in the game (if everyone share their ID it could be quick) Then go to checkpoint and you get the amount.īut u need to have the script always activ, its not permanent. Is there a way to set my dragon hearts back to normal? I didnt use a cheat in this game but I joined someone who used the 99 hearts cheat and it affected my save now I want it to go back to normal do you know how?Ĭhange #99 to #3 or #4 oder anything you want. Next time u go to a checkpoint u will have 99 Hearts Opens pointer to change the value if u open the skill tab Gets Float Value of Health from last Player/Enemy that got hit.Įverytime u hurt an enemy u get instant recharge for mods Set Amount on the Value and pick up a item/materialīug that enemy have this effect if its stays activ should be fixed ThanksĪnd this 2 labels define the original bytes before its overriden with a jmp I just want to move it correctly to my new Trait Level. Concerning that CE Table, I do not want 9999999 Trait points.
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